Monday, October 4, 2010

Scraps

Scraps are a formidable archetype that are currently very tricky to deal with in today's meta.  However next set, the Scrap's get a massive boost with new cards.  After the introduction of Starstrike Blast: Scraps will definitely be top tier:

Let's go over the major cards in a scarp deck:

Scrap Dragon: (Run 2-3)

I'll start with the main card of the deck; this is the main synchro monster you'd use of this deck.  Destruction power with a revival effect if its destroyed anyway and sent to grave by the opponent. Awesome

Scrap Twin Dragon: (Run 2-3)

The big bad scrap boss monster as of Starstrike Blast.  A compulsory like effect for 2 cards, with a 3000 Atk , as well as a revival effect makes this card very hard to overcome.

Scrap Chimera: (Run 3)
He is hands down the engine of the deck.  Best card of the monsters imo, he can special summon one level 4 or lower scrap from grave; use it to its fullest. Him to Special Summon beast is a one card combo to get an instant Scrap Dragon. Worse comes to worse he's a 1700 beater.

Scrap Beast: (Run 2-3)

A 1600 Beater, 4 Star Tuner; and when it's destroyed by the effect of a scrap card it can bring one scrap monster from grave back to hand;  Viable choices to combo with this is Scrap Golem or Scrap Chimera for Scrap Twin Dragon or Scrap Dragon respectively

Scrap Golem: (Run 2-3)

This 5 Star 2300 Beater, can special summon one level 4 or lower scrap from grave.  Pretty easy to get out and you can choose either beast for ScrapTwin Dragon or Scrap Goblin for Scrap Dragon, or any other 8 star synchro.

Scrap Goblin: (Run 2-3)

This is one of my favorite cards, its a 3 star tuner monster that cannot be destroyed by battle, however when it is flipped face up then attacked, it is destroyed by its own effect at the end of the battle phase. Because its destroying itself, it can activate its effect that "when this card is destroyed by the effect of a Scrap card, add one scrap monster, except Scrap Goblin, to your hand" If its destroyed grab Chimera or someone to set up a combo for next turn :)

Scrapstorm (Run 3)

This card not only supplies the deck draw power, but also sets up for massive combos.  It is a quick play so it can be used during either turn, and if used on goblin or beast, it can bring any scrap monster from deck to hand.  Easily the best card for the deck.

Scrapyard: (Run 0-3)

This card is based on user preference, you can add one tuner scrap from deck to hand.  I like it, so I'd run 3, but its up to you.  Search out beast or goblin to stall a turn, or combine with scrapstorm for a set-up.

Scrap Mind Reader (Run 1)

This is a TCG exclusive card, stats are still unknown, but its rumored to be like the tuner "Glow up bulb", I'm assuming the effect of this card will be "1 Star Tuner, ?? ATK, ?? Def, while you control only Scrap Monsters, and this card is in grave you can send the top card of your deck to the graveyard to Special Summon this card from the graveyard.  This effect can only be used once per duel"

Interesting Tech Choices:


The Tricky: (Run 0-2)


Interesting tech seen in the last 2 YCS's, I like it personally with other cards, it can combo quite nicely.  Ditch a Scrap Beast, special summon it, then Normal Summon Chimera, and get beast, or Just SS it and normal beast, the choices are never ending.  I kinda like it, its a Cyber Dragon with a discard option.

Cyber Dragon (Run 0-3)

This card is a staple in any deck: It beats the crap out of Machina's and it can supply any 8 star synchro when comboed with Goblin.  Amazing card this format.  I say run 2.

Level Eater: (Run 0-1)

This card is amazing.  Combo with Scrap Dragon or Scrap Twin Dragon, and its a free destruction for you every turn!  Also it helps manipulate the levels of your monsters for synchro fodder.  Also becomes tribute fodder for an easy Golem or something, I definitely recommend running 1.

Summoner Monk(Run 1)

I personally love Monk in Scraps.  Ditch for Beast for any 8, or ditch for Goblin for Arcanite or Blackrose.  so good.

Double Summon (Run 0-2)

I like odd combos, and double summon sets up for them!  Summon Beast then scrapstorm him for Chimera, Double Summon him, and get an instant 8 star.  Or late game you can just summon 2 chimeras with 2 beasts, gg.

Card Trooper (Run 0-1)

Free mill, and a draw if destroyed: Why not?

Ryko(Run 0-2)

Creates a mill and destruction, its up to player preference, I personally have mixed feelings about him.  However if you run him, you might consider running Charge of the Light Brigade too.

Gorz (Run 0-1)

Gorz is too good to not consider running.  I would personally run him, cause he's game changing.

Ultimate Offering (Run 0-1)

This could be an interesting tech.  I might run one just to try it, its a continuous double summon. And with all these monsters in the deck, can create a lot of synchros.  Why not :)

My Sample Deck for next format:

Taking all of what I talked about in mind, here is my structure of deck i will try out next format:

Monsters:


Cyber Dragon x2
The Tricky x2
Scrap Golem x3
Scrap Chimera x3
Scrap Beast x3
Scrap Goblin x2
Summoner Monk
Card Trooper
Level Eater
Scrap Mind Reader
Gorz

Spells:


Scrapstorm x3
Scrapyard x2
Double Summon
Monster Reborn
Dark Hole
My Body as a Shield
Foolish Burial
Cold Wave

Traps:


Bottomless Trap Hole x2
Dimensional Prison
Solemn Judgment
Mirror Force
Torrential Tribute
Starlight Road
Ultimate Offering
Call of the Haunted

 There, a Sample 20-10-10; 40 Card Scrap Deck for next format :) Cant wait to try it out.

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